Vee One Suite 0.8.2 - The Pre-LAC2017 Release frenzy continues...


The Qstuff* pre-LAC2017 release frenzy continues...

The Vee One Suite of old-school software instruments, respectively synthv1, as a polyphonic subtractive synthesizer, samplv1, a polyphonic sampler synthesizer and drumkv1 as yet another drum-kit sampler, are all joining the traditional pre-LAC release frenzy!

All available in dual form:

  • a pure stand-alone JACK client with JACK-session, NSM (Non Session management) and both JACK MIDI and ALSA MIDI input support;
  • a LV2 instrument plug-in.

The common change-log for this second batch release goes as follows:

  • A custom knob/spin-box behavioral option have been added: Configure/Knob edit mode, as to avoid abrupt changes upon editing values (still the default behavior) and only take effect (Deferred) when enter is pressed or the spin-box loses focus.
  • The main GUI has been partially revamped, after replacing some rotary knob/dial combos with kinda more skeuomorphic fake-LED radio-buttons or check-boxes.
  • A MIDI In(put) status fake-LED is now featured on the bottom-left status bar, adding up to eye-candy as usual (applies to all); also, each drum element key/sample now have their own fake-LED flashing on respective MIDI note-on/off events (applies to drumkv1 only).
  • Alias-free/band-limited wavetable oscillators have been fixed to prevent cross-octave, polyphonic interference. (applies to synthv1 only).
  • A brand new and specific user preference option is now available as Help/Configure.../Options/Use GM standard drum names (default being yes/true/on; applies to drumkv1 only).

The Vee One Suite are free, open-source Linux Audio software, distributed under the terms of the GNU General Public License (GPL) version 2 or later.

So here they are again!

synthv1 - an old-school polyphonic synthesizer

synthv1 0.8.2 (pre-lac2017) is out!

synthv1 is an old-school all-digital 4-oscillator subtractive polyphonic synthesizer with stereo fx.

LV2 URI: http://synthv1.sourceforge.net/lv2

website:

http://synthv1.sourceforge.net

downloads:

http://sourceforge.net/projects/synthv1/files

git repos:

http://git.code.sf.net/p/synthv1/code
https://github.com/rncbc/synthv1.git
https://gitlab.com/rncbc/synthv1.git
https://bitbucket.org/rncbc/synthv1.git

Donate to rncbc.org

samplv1 - an old-school polyphonic sampler

samplv1 0.8.2 (e-lac2017) is out!

samplv1 is an old-school polyphonic sampler synthesizer with stereo fx.

LV2 URI: http://samplv1.sourceforge.net/lv2

website:

http://samplv1.sourceforge.net

downloads:

http://sourceforge.net/projects/samplv1/files

git repos:

http://git.code.sf.net/p/samplv1/code
https://github.com/rncbc/samplv1.git
https://gitlab.com/rncbc/samplv1.git
https://bitbucket.org/rncbc/samplv1.git

Donate to rncbc.org

drumkv1 - an old-school drum-kit sampler

drumkv1 0.8.2 (pre-lac2017) is out!

drumkv1 is an old-school drum-kit sampler synthesizer with stereo fx.

LV2 URI: http://drumkv1.sourceforge.net/lv2

website:

http://drumkv1.sourceforge.net

downloads:

http://sourceforge.net/projects/drumkv1/files

git repos:

http://git.code.sf.net/p/drumkv1/code
https://github.com/rncbc/drumkv1.git
https://gitlab.com/rncbc/drumkv1.git
https://bitbucket.org/rncbc/drumkv1.git

Donate to rncbc.org

Enjoy && share the fun ;)

Permalink

Just tried to build V1 suite 0.8.2 and got this

g++ -L/usr/lib64 -Wl,-O1 -Wl,-rpath,/usr/lib64 -o synthv1_jack .obj_jack/synthv1_nsm.o .obj_jack/synthv1_jack.o .obj_jack/synthv1widget.o .obj_jack/synthv1widget_env.o .obj_jack/synthv1widget_filt.o .obj_jack/synthv1widget_wave.o .obj_jack/synthv1widget_param.o .obj_jack/synthv1widget_preset.o .obj_jack/synthv1widget_status.o .obj_jack/synthv1widget_programs.o .obj_jack/synthv1widget_controls.o .obj_jack/synthv1widget_control.o .obj_jack/synthv1widget_config.o .obj_jack/synthv1widget_jack.o .obj_jack/qrc_synthv1.o .obj_jack/moc_synthv1_nsm.o .obj_jack/moc_synthv1_jack.o .obj_jack/moc_synthv1widget.o .obj_jack/moc_synthv1widget_env.o .obj_jack/moc_synthv1widget_filt.o .obj_jack/moc_synthv1widget_wave.o .obj_jack/moc_synthv1widget_param.o .obj_jack/moc_synthv1widget_preset.o .obj_jack/moc_synthv1widget_status.o .obj_jack/moc_synthv1widget_programs.o .obj_jack/moc_synthv1widget_controls.o .obj_jack/moc_synthv1widget_control.o .obj_jack/moc_synthv1widget_config.o -L/usr/lib64 -L/usr/local/lib64 -ljack -lasound -llo -L. -lsynthv1 -Wl,-rpath,/usr/local/lib64 -lQt5Widgets -lQt5Gui -lQt5Xml -lQt5Core -lGL -lpthread
.obj_jack/synthv1widget.o: In function `synthv1widget::openSchedNotifier()':
synthv1widget.cpp:(.text+0x21a): undefined reference to `synthv1_ui::midiInEnabled(bool)'
.obj_jack/synthv1widget.o: In function `synthv1widget::updateSchedNotify(int, int)':
synthv1widget.cpp:(.text+0x5687): undefined reference to `synthv1_ui::midiInCount()'
.obj_jack/synthv1widget.o: In function `synthv1widget::closeSchedNotifier()':
synthv1widget.cpp:(.text+0x289): undefined reference to `synthv1_ui::midiInEnabled(bool)'
collect2: error: ld returned 1 exit status

never had a problem building before is it just me ? all three builds exhibit the same behaviour undefined reference to *v1_ui::midiInEnabled(bool)' and undefined reference to *v1_ui::midiInCount()

Thanks

you may uninstall any old version of (lib)synthv1(.so) you have first and try again

hth.
cheers

Permalink

Yes that worked fine Thank you.
really should try the obvious things first.

Add new comment

The content of this field is kept private and will not be shown publicly.

Markdown

  • Parses markdown and converts it to HTML.
  • Allowed HTML tags: <a href hreflang> <em> <strong> <cite> <blockquote cite> <code> <ul type> <ol start type='1 A I'> <li> <dl> <dt> <dd> <h2 id='jump-*'> <h3 id> <h4 id> <h5 id> <h6 id> <img src alt height width> <strike> <pre> <p> <br>
  • Lines and paragraphs break automatically.

Filtered HTML

  • Allowed HTML tags: <a href hreflang> <em> <strong> <cite> <code> <ul type> <ol start type> <li> <dl> <dt> <dd> <b> <i> <pre> <img src alt height width> <strike>
  • Lines and paragraphs break automatically.
  • Web page addresses and email addresses turn into links automatically.

Plain text

  • No HTML tags allowed.
  • Lines and paragraphs break automatically.
  • Web page addresses and email addresses turn into links automatically.
CAPTCHA
Enter the characters shown in the image.