Hello, i made some experiments .. section DCF, LFO, DCA, OUT, DEF and Effects are clear ..
I need some info for the GEN section, say the first one. Controls : Sample1, Width1, Scale1, Nh1. I found Nh1 is the harmonics visualized on screen
The lv2 plugin seem to have audio input .. is this a "sampler?" .. it should be an Addictive synth so i expect that if i set to 0 each of 64 harmonics sliders and set only the first one i should have a pure sine tone. Mooving the sample1 control i see complex waveforms for each note so i do not understand.
So the need for manual ... or someone explain it.
:-)
hi, as in the description, padthv1 is a special variation of additive synthesis, ones implementation of the PADsynth algorithm.
that said, you won't ever have a pure tone if given only one single harmonic, but a cluster of harmonics centered at the former one, with a gaussian distribution in the original article but you may choose another profile among several ones (GEN Apodizer: Rect, Triang, etc.) and the relative spread across the spectrum (GEN Width, Scale);
Ok tnx for clarification...
just to see if i understand the right way ... suppose i start with all harmonics at zero .. i should have no sound .. so i choose a note with the sample knob, say C1, just to decide where i want to set my fundamental .. and then respect that note if i select as an example the third harmonic slider that identify C3 and increase its level .. there is a distribution coming up of other harmonics centered on C3 and which spread on both sides of C3 can be selected with width and scale control. "Width" i guess is how wide is the spectrum around C3 but "scale" control is still unclear.
An other thing that is unclear for me is the 64 harmonic control panel .. because even if starting with the lowest audible note .. A0, since each harmonic means doubling the frequency after 9 harmonics the spectum cannot be audible by any human .. there is no need to have 64 harmonics... so i suppose that each control does not control the "harmonic" in musical sense but instead it should be the coefficient of a 64 taps discrete fourier trasform or Fast Fourier Trasform. (the real part ...) smoothed (or windowed) by Rect, Trian, Blackman, Gauss or other ...
I guess is more clear now .. so if i take an audible sample and make the FFT of that signal and rowly set the harmonics sliders like the spectrum of the sample i should have a sound pretty close to the sampled one.
ah forgot to tell padthv1 is no sampler at all, the "GEN Sample" parameter is just reference origin, when regarding the GENerated wavetable; you may say it's like the fundamental or 1st. harmonic.
the audio inputs are in fact just pass-through channels to output; not quite useful on the standalone but a convenience for instance plugin chaining, possibly allowing to modulate some darndest of custom features like keyboard splits, layers, your imagination being the limit!
lest to note, this later trick is common to all the vee-one suite ;)
re. [padthv1] Manual ?
none.
do you really need one? :) why not tinker with it and see/hear what gives?
also, the [Random] button might give you some satisfaction (or some or plenty of puke galore XD)
if looking for some basic operation and pre-made presets, you may look here but you rather give it a try from scratch, it surely will pay off!
cheers
Hello, i made some
Hello, i made some experiments .. section DCF, LFO, DCA, OUT, DEF and Effects are clear .. I need some info for the GEN section, say the first one. Controls : Sample1, Width1, Scale1, Nh1. I found Nh1 is the harmonics visualized on screen The lv2 plugin seem to have audio input .. is this a "sampler?" .. it should be an Addictive synth so i expect that if i set to 0 each of 64 harmonics sliders and set only the first one i should have a pure sine tone. Mooving the sample1 control i see complex waveforms for each note so i do not understand. So the need for manual ... or someone explain it. :-)
re. [padthv1] Manual ?
hi, as in the description, padthv1 is a special variation of additive synthesis, ones implementation of the PADsynth algorithm.
that said, you won't ever have a pure tone if given only one single harmonic, but a cluster of harmonics centered at the former one, with a gaussian distribution in the original article but you may choose another profile among several ones (GEN Apodizer: Rect, Triang, etc.) and the relative spread across the spectrum (GEN Width, Scale);
hth. cheers
Ok tnx for clarification...
Ok tnx for clarification... just to see if i understand the right way ... suppose i start with all harmonics at zero .. i should have no sound .. so i choose a note with the sample knob, say C1, just to decide where i want to set my fundamental .. and then respect that note if i select as an example the third harmonic slider that identify C3 and increase its level .. there is a distribution coming up of other harmonics centered on C3 and which spread on both sides of C3 can be selected with width and scale control. "Width" i guess is how wide is the spectrum around C3 but "scale" control is still unclear.
An other thing that is unclear for me is the 64 harmonic control panel .. because even if starting with the lowest audible note .. A0, since each harmonic means doubling the frequency after 9 harmonics the spectum cannot be audible by any human .. there is no need to have 64 harmonics... so i suppose that each control does not control the "harmonic" in musical sense but instead it should be the coefficient of a 64 taps discrete fourier trasform or Fast Fourier Trasform. (the real part ...) smoothed (or windowed) by Rect, Trian, Blackman, Gauss or other ... I guess is more clear now .. so if i take an audible sample and make the FFT of that signal and rowly set the harmonics sliders like the spectrum of the sample i should have a sound pretty close to the sampled one.
re. [padthv1] Manual ...
ah forgot to tell padthv1 is no sampler at all, the "GEN Sample" parameter is just reference origin, when regarding the GENerated wavetable; you may say it's like the fundamental or 1st. harmonic.
the audio inputs are in fact just pass-through channels to output; not quite useful on the standalone but a convenience for instance plugin chaining, possibly allowing to modulate some darndest of custom features like keyboard splits, layers, your imagination being the limit!
lest to note, this later trick is common to all the vee-one suite ;)
cheers
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