I'm still trying to create a workflow that solves the project portability issue.
Having the samples portable from the presets helps, but it's not an absolute solution either, since you have to assign them again if you open them on another computer. They would even be preassigned, but I think the project should work completely if you open them on another computer, as long as the plugins are installed.
If it's a solution if they're not going to be distributed, since I would know perfectly well what's happening and how to solve it.
The drumlabood solution is to have its own samples folder in the user root. It works, but then you have to explain to the user that they should create it and copy the samples there. Same as before, yes it's a solution if I'm going to be the only user.
In the end I think there are two different processes, the creation process and the final artwork process.
I think the best thing is to work freely, without taking into account dependencies. Use the plugins and samples that inspire me the most.
If the project needs to be compacted for distribution, create a version of the samples in SFZ > SF2 > LV2 with scripts.
I'm still trying to create a workflow that solves the project portability issue.
Having the samples portable from the presets helps, but it's not an absolute solution either, since you have to assign them again if you open them on another computer. They would even be preassigned, but I think the project should work completely if you open them on another computer, as long as the plugins are installed.
If it's a solution if they're not going to be distributed, since I would know perfectly well what's happening and how to solve it.
The drumlabood solution is to have its own samples folder in the user root. It works, but then you have to explain to the user that they should create it and copy the samples there. Same as before, yes it's a solution if I'm going to be the only user.
In the end I think there are two different processes, the creation process and the final artwork process.
I think the best thing is to work freely, without taking into account dependencies. Use the plugins and samples that inspire me the most.
If the project needs to be compacted for distribution, create a version of the samples in SFZ > SF2 > LV2 with scripts.