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After evaluating LV2 and discussing it with Dave, I actually wound up deciding to go with DSSI for now, with a Qt/C++ front end, and the audio DSP parts written in C.

I registered the following sourceforge page:

http://sourceforge.net/p/libmodsynth/

...and I dumped my pre-alpha prototype there(which is a gutted out version of the DSSI example synthesizer with components of my LibModSynth library)... The prototype itself isn't much to look at(or listen to) just yet, but it is a functional polyphonic synthesizer, based on my library of oscillators, filters, etc... Once I finish creating proper pre-canned GUI bits, some documentation, and a few more modules to make the library truly useful, I think it will be pretty easy and fast for most people to program a decent synth by adding maybe 50 to 100 lines of code to my template.

At my current rate of progress, I'm expecting to have an alpha release out within a few weeks, and possibly a 1.0 release within a few months. At that time, I would like you to do some basic testing to ensure 100% compatibility with Qtractor, sort of an official "certified to be compatible with Qtractor" thing. Of course, I am willing to pay you for your time :)

Thanks again,
Jeff