Aha, you caught me :o)
Badly as is the situation almost remains the same. "Howto" use the QjackCtl's most infamous feature, the Patchbay, has been a dark magic, only secretly whispered to the ears of LADs (cf. linux-audio-dev maillist archives).
As you migh know already I'm not too found of writing user documentation. Damn. This is old programmer dogma. What can I say? Sure, the same old story: no time. And you would ask: so what's the use?
You're right. And guess what? I need (your) help.
In the meanwhile, here follows some gossip about what's last posted to the LA* maillists:
--
The "Patchbay" window is a place where you declare your intention that some logical connections between some client/ports are to be scanned and maintained active and persistently. There you'll say that you want to keep a connection between two logical groups of ports. When, activated the patchbay code will scan and verify whether each one of the client/port ends are present and then connect those automagically if its the case.
The main purpose of the patchbay is therefore to maintain automatic connections, and _not_ disconnections.
However, there's one little feature that can issue auto-disconnections: that "exclusive" socket flag. When one socket is marked as "exclusive", it will be enforced that _only_ those connections that are declared for that socket will be legal and therefore actively maintained. All other sneaker/outsiders will be immediate and automatically disconnected. This is the only patchbay rule that shall feature implicit disconnections.
Everything else is all about making connections, _not_ disconnections.
If you want to disconnect something, you should do it explicitly in the "Connections" window. Always remember that the "Patchbay" window is not a view of the "Connections", rather just a model.
Hope I have helped somewhat. All this confusion is certainly my own fault, due to a viral lack of documentation ;) Anyway, now you should have a lil'better understanding of how misleading the "Connections" and "Patchbay" resemblance is.
Some (assorted) rules to have in mind:
1) You group all _or_ just a sub-set of ports into a so called patchbay socket. A socket is an ordered group of all or some client ports. You can have as many sockets as you want pointing to the _same_ client, but it is worthwhile to note that having duplicated sockets for the same client with the very same set of ports is just redundant.
2) You declare to connect sockets, not clients. When two sockets are said connected, that is regarded as a declarative rule to automatically connect those respective client-ports, one-by-one in that precise order. Again, the rule states for connecting ports, not just clients.
3) You're probably relying on the bare snapshot that is created while you set a new Patchbay definition. This snapshot is a rough and skewed image of your current client-port connections, that you _must_ regard just as a convenient starting point. Do not take it for granted OOTB. On most if not all situations you'll need to duplicate some sockets, trim each socket port list, reorder, and edit the connections between the intentional port groups (aka sockets).
4) You can edit and add sockets that refer to client/ports that aren't actually running, although it surely helps to get the client/port names right. Client names can be entered as regular expressions while you edit a socket definition. This is most convenient for matching those clients that have some pseudo-random number in their name suffixes (e.g xmms-jack pid).
5) The Patchbay rules are then only effective after you save and activate it.
Please note that the "snapshot" feature it's more like an helper than a solution. You'll most certainly have to edit the resulting patchbay layout anyway, to let it do exactly what you really want.
One thing that may lead to some confusion about this patchbay model is that you're grouping ports (plugs) under "sockets", not exactly JACK clients.
However, one socket maps onto one JACK client, but then you may have several sockets for the same one client. One can see a "socket" as just a way to group JACK client ports in a orderly fashion, nothing more, nothing less.
When you connect an output socket to a input socket, you're telling that you wish their respective ports to be (re)connected whenever actually available, and in a one-to-one order as of each socket.
It might be perfectly possible that the snapshot helper feature doesn't come out with what you really want exactly, specially on some rather complex audio connection topologies--and everybody can come out with one in no time, thanks to JACK again :) The snapshot is however a good start, better than from scratch, or so I thought.
OK. To make all this a little bit clearer, let's suppose you want to maintain the following connections:
client_1:out_0 -> client_2:in_L client_1:out_1 -> client_2:in_R client_1:out_2 -> client_3:in_1 client_1:out_3 -> client_3:in_2
To take advantage of the qjackctl patchbay feature, you must have the following patchbay definition:
Output Sockets
Socket1 Client: client_1 Ports: out_0 out_1 Socket2 Client: client_1 Ports: out_2 out_3
Input Sockets
Socket3 Client: client_2 Ports: in_L in_R Socket4 Client: client_3 Ports: in_1 in_2
And connect the above as:
Socket1 -> Socket3 Socket2 -> Socket4
Remember that, on this patchbay model, you're connecting sockets, not ports. When you connect two sockets together you're actually telling to connect each one of its ports, one by one in order. As you might see, this ordered set is crucial to which JACK ports will be actually connected.
Please check if you try to follow this model as close as you can, when preparing your patchbay. I hope you get it right by now, despite my dubious English ;)
If any doubt still remains, just send your patchbay definition file (.xml) and some clue of which connections you really want. Then I'll be pleased to send back a corrected one to you, if that should be still the case.
Cheers,
--
rncbc aka Rui Nuno Capela
Copyright (C) 2006-2024 rncbc aka Rui Nuno Capela. All rights reserved.
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