Got it.
This is all just annoying and you might say plain wrong. What's actually happening is that the material that is stored in the clipboard (via copy) takes time reference as from its original position. Big problem is that base references are temporarily stored in sample and/or graphic units, frames or pixels respectively. Now, when you try to paste that material onto a new location, things get wrong if that new location has a different tempo from the original one or the zoom level got changed in the meanwhile. Bummer!
I'll try to cope with this in the next weeks. Until then, you'll get best results if you don't paste across tempo nor (horizontal) zoom changes ;)
Cheers.
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