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Vee One Suite 0.9.1 - An Early Summer'18 Release


Hi!

One more time and not the last!

The Vee One Suite of so called old-school software instruments, synthv1, as a polyphonic subtractive synthesizer, samplv1, a polyphonic sampler synthesizer, drumkv1 as yet another drum-kit sampler and padthv1 as a polyphonic additive synthesizer, are here once again released just before the northern hot-season starts...

For all you meridional fans: don't ever take this as some kind of a disadvantage: you'll sure have it perfect and practice while northlings may go party and bust, whatever ;)

Still available in the so called dual standard forms, for Linux anyway:

  • a pure stand-alone JACK client with JACK-session, NSM (Non Session management) and both JACK MIDI and ALSA MIDI input support;
  • a LV2 instrument plug-in.
  • The change for this joy-of-season goes as follows:

    • Loop crossfading and zero-crossing detection (the later being an old staple by default) are now set as brand new user options accessible from the main UI. (applies to samplv1 only)
    • Fixed for some g++ >= 8.1.1 warnings and quietness.
    • Added LV2 UI X11 support option.
    • Disable reference micro-tuning settings when a Scala keyboard map override is in effect.
    • Added "All files (*.*)" filter to every file requestor dialog, wherever missing.

    The Vee One Suite are free, open-source Linux Audio software, distributed under the terms of the GNU General Public License (GPL) version 2 or later.

    And now, in order of (chronological) appearance:

    synthv1 - an old-school polyphonic synthesizer

    synthv1 0.9.1 (early-summer'18) is out!

    synthv1 is an old-school all-digital 4-oscillator subtractive polyphonic synthesizer with stereo fx.

    LV2 URI: http://synthv1.sourceforge.net/lv2

    website:
    http://synthv1.sourceforge.net
    https://synthv1.sourceforge.io

    downloads:
    http://sourceforge.net/projects/synthv1/files

    git repos:
    http://git.code.sf.net/p/synthv1/code
    https://github.com/rncbc/synthv1.git
    https://gitlab.com/rncbc/synthv1.git
    https://bitbucket.org/rncbc/synthv1.git

     

    samplv1 - an old-school polyphonic sampler

    samplv1 0.9.1 (early-summer'18) is out!

    samplv1 is an old-school polyphonic sampler synthesizer with stereo fx.

    LV2 URI: http://samplv1.sourceforge.net/lv2

    website:
    http://samplv1.sourceforge.net
    https://samplv1.sourceforge.io

    downloads:
    http://sourceforge.net/projects/samplv1/files

    git repos:
    http://git.code.sf.net/p/samplv1/code
    https://github.com/rncbc/samplv1.git
    https://gitlab.com/rncbc/samplv1.git
    https://bitbucket.org/rncbc/samplv1.git

     

    drumkv1 - an old-school drum-kit sampler

    drumkv1 0.9.1 (early-summer'18) is out!

    drumkv1 is an old-school drum-kit sampler synthesizer with stereo fx.

    LV2 URI: http://drumkv1.sourceforge.net/lv2

    website:
    http://drumkv1.sourceforge.net
    https://drumkv1.sourceforge.io

    downloads:
    http://sourceforge.net/projects/drumkv1/files

    git repos:
    http://git.code.sf.net/p/drumkv1/code
    https://github.com/rncbc/drumkv1.git
    https://gitlab.com/rncbc/drumkv1.git
    https://bitbucket.org/rncbc/drumkv1.git

     

    padthv1 - an old-school polyphonic additive synthesizer

    padthv1 0.9.1 (early-summer'18) is out!

    padthv1 is an old-school polyphonic additive synthesizer with stereo fx

    padthv1 is based on the PADsynth algorithm by Paul Nasca, as a special variant of additive synthesis.

    LV2 URI: http://padthv1.sourceforge.net/lv2

    website:
    http://padthv1.sourceforge.net
    https://padthv1.sourceforge.io

    downloads:
    http://sourceforge.net/projects/padthv1/files

    git repos:
    http://git.code.sf.net/p/padthv1/code
    https://github.com/rncbc/padthv1.git
    https://gitlab.com/rncbc/padthv1.git
    https://bitbucket.org/rncbc/padthv1.git

     

    Donate to rncbc.org

    Enjoy && have fun.

     

    p.s. words of advice for Ardour users...

    Ardour users may experience a dreadful blank, gray or otherwise empty window out-of-the-box, when summoning any of the Vee-Ones LV2 plug-in GUI's. While that is no Ardour fault per se it is one of recent libSUIL >= 0.10.0 whatever as it introduced this flawed qt5_in_gtk2 wrapper which does not work at all--at least you won't get any visible results out of that anyway... YMMV. So, no hurry, no worry, chicken curry... :) if you ever find yourself on the gray zone (you have SUIL >= 0.10.0 installed most certainly) and dare and are brave enough to read this, here follows the dang simple workaround: do this from the command line/terminal/console:

    find ~/.lv2 /usr/local/lib*/lv2 /usr/lib*/lv2 -name "*v1.ttl"

    then, on each file there listed, bring it up into your preferred editor in turn (as root, where applicable) and hack the line where it reads (for instance, in drumkv1.ttl):

    lv2ui:ui drumkv1_lv2:ui, drumkv1_lv2:ui_x11, drumkv1_lv2:ui_external ;

    just remove the "drumkv1_lv2:ui, " particle so that line reads like this, thereafter:

    lv2ui:ui drumkv1_lv2:ui_x11, drumkv1_lv2:ui_external ;

    Et voilá! Enjoy the new embedded X11 GUI in Ardour ;) Remember this is supposed to be an interim workaround for Ardour / SUIL >= 0.10.0, at least until the flagship makes it an user preference over which LV2 UI is good for it/him/her--well, something yours truly Qtractor provides for quite some time, nevertheless ;)~

    Cheers

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